Nov 24, 2007, 08:02 PM // 20:02
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#61
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Desert Nomad
Join Date: Feb 2006
Location: North Carolina
Profession: N/Me
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Quote:
Originally Posted by Sha Noran
Ima Paladin err07'd out of a championship match (on what should have been a LAN) that caused his team to lose. He then threw his headset into the crowd watching the teams play, and ANet still didn't care. Are they really going to fix the shitty servers because of this thread? ...
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Once again odds are it's not the servers. It doesn't matter how fast your connection is. If it was a LAN then it still had to have an outside connect unless Arena Net brought in a server and set up GW on a server that was segregated from everything but the LAN. If that was the case then it hardly applies to the lag most people are experiencing since that had to be equipment based, i.e. a bad router or switch. If it was, and I think this is more likely, a LAN that had an outside connection to the Arena Net servers then odds are it was a node at some point along the route.
I don't get some of the people in this thread. It's like you people honestly think that when you connect to Arena Net you make a direct connection from your computer to their server with no intervening computers in between. That is not the case. What happens is you hit the local hub for your ISP. At that point your ISP looks at the available routes and picks the least trafficked of them, not necessarily the fastest just the least trafficked. It then shoots your signal to that server which repeats the process, looking for the least trafficked node and so on and so forth until it gets to Arena Net. Not all internet connections are created equal so during this process it is entirely possible for even the fastest connections on the market to lag. Why you may ask? Well usually because one of those nodes that you get routed through has less bandwidth than your own line. So you are sending out information at X speed but the connection can only relay it at speed Y.
Arena Net doesn't have any control over what route you take to get to their server. That is all your ISP. Now in all the traceroute's I've run so far I have never received more than a 20ms ping time from Arena Net's server. I'm on a 512 KB cable connection and I go through 16 hops to get to the server so I'm about typical for the technology most people use to play this game. In all instances where my in game ping rate was abysmally slow when I ran a trace route on it invariably I found that one node along the way had a high ping rate,NOT ARENA NET'S SERVER. So if you want to quit anything because of lag then quit your ISP and stop whining that Arena Net needs to upgrade their servers. Their servers are actually responding just fine and I have the trace routes to prove it. Get a better connection, change your ISP but don't expect that problem to change as long as network neutrality is still in effect.
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